The workshop is organized by Malmö University, School of Technology and Society, in collaboration with Dama network.
Dama at MAH
Augmented choreographies
An exploratory workshop on that builds upon the AffeXity project that explores augmented choreographies in cities, and a-fixity as an urban condition. Additionally, the workshop will be part of the performative strand of the Living Archives is a research project that investigates the intersection between performance practices and archiving, connecting open and diverse data through participatory design.
The core of these two projects have grown from artistic research, which includes a set of overlapping practices: artistic practices of dance improvisation, screendance, video shooting, digital image editing and sound composition, combined with the daily practices of moving through a city and using mobile devices (Kozel, 2012).
The workshop explores the notion of ethereal media in the context of augmented performances. Following the methods of co-creation and collaborative media, the workshop lasts over the week with a public performance on the fourth evening in the city. Working in different groups we will explore cultural archives, screen dance, augmented audio landscapes, new forms of gaming, and locative media. Additionally, different technologies will be explored and evaluated as cultural production tools. The workshop will involve local stakeholders that range from a documentary film studio to local theatres, the Royal Danish Theatre and Ozma a social game company.
Themes to consider for the performance on May 1 are the convergence of the traditional Walpurgis Night festival with the International Workers Day. The university is situated on the remains of the Kockum’s Shipyard, once the largest employer in Malmö in the days the city was an industrial hub rather than the media and knowledge industries.
Keywords
Augmented Reality, Affexity, Dance, Performance, new forms of digital games
Practicalities
Time and Place: April 28- May 2 Malmö University and surrounding city
Participants: 8-12 guests from university students, graduate students, researchers, and teachers.
The workshop will start Monday April 28 at 13.00 at Medea, our a design led research centre for collaborative media at Malmö University, Sweden. The workshop will end after lunch on Friday May 2. MEDEA is located at:
Östra Varvsgatan 11 205 06 Malmö
Working language
English
Readings
Kozel, S. (2013). AffeXity: Performing Affect with Augmented Reality. The Fibreculture Journal DIGITAL MEDIA + NETWORKS + TRANSDISCIPLINARY CRITIQUE, (21). Retrieved from http://twentyone.fibreculturejournal.org/fcj-150-affexity-performing-affect-with-augmented-reality/.
Engberg, M., & Bolter, J. D. (2014). Cultural expression in augmented and mixed reality. Convergence: The International Journal of Research into New Media Technologies, 20(1), 3–9. doi:10.1177/1354856513516250
Coulton, P. (2014). Designing Mobile and Ubiquitous Games and Playful Interactions. In A. Nijholt (Ed.), Playful User Interfaces SE - 4 (pp. 71–95). Springer Singapore. doi:10.1007/978-981-4560-96-2_4
Application procedure
Students should send a short letter of motivation and small portfolio of work that will be reviewed by all of us.
Deadline (for motivation letters/cvs)
April 11, 2013
Please email your application materials to:
henri@mimproject.org
daniel.spikol@mah.se
The Dama network preresentative of your institution
Accommodation options
Hotels:
Park Inn by Radisson Malmö Sjömansgatan 2, 211 19 Malmö
Comfort Hotel Malmö Carlsgatan 10C, Malmo, SE, 21120
First Hotel Jorgen Kock Joergen Kocksgatan 3, 211 20
AirBnB https://www.airbnb.com/
Credit points
3-5 ECTS*
Please bring with you
Rehearsal clothes, performance clothes, rain clothes
Your phone, smartphone, or tablet, camera, and laptop
Information/contacts
Daniel Spikol, Ph.D., Assistant Professor
Malmo University, School of Technology and Society
Department of Computer of Science
Check out SIG20 Meeting Aug 18-20 http://earlisig20.mah.se/
NEW mobile: +46 40-66 57630
skype: dspikol
daniel.spikol@mah.se